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Advanced [show]


Manfred Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly chestnut, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Tanner.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Manfred Lindsey, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Blue sapphire (500 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Bertram Ryley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a violet coat over a black low-cut shirt, and a Stetson hat upon his head. He is bald on top and has large chestnut tufts of hair around his ears. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Bertram never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: In love, Poor. Occupation: Cook

Voice: Spits words with contempt

Attributes [hide]

Bertram Ryley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 15 (+2)6 (-2)
Skills Arcana +2, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Chad Northcott, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears tan painted combat armor at almost all times. His chestnut hair and beard is wavy and long. His thin eyebrows rest above his beady hazel eyes.

Personality: Calm and collected, he is a well trained Soapmaker. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Chad studied abroad. After coming to the age of reason, Chad took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his dancing dream.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Chad Northcott, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Adam Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a white costume with the symbols of the four houses of cards on his torso. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Adam was raised in a hard working conservative environment. A gifted student he started as a Scribe, but he got bored and became a Interpreter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Adam Winterbourne, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)8 (-1) 10 (+0)18 (+4)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Amethyst (40 gp). 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Guy Marlee, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, white shirt, and brown tie, and carries greataxes. He has a small bristly mustache and wavy red hair. His eyes, though not visible through his cowl, are gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Slave, In love. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Guy Marlee, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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