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Advanced [show]


Theodoric Quinton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a well pressed and immaculate suit (or dress). Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well

Flaws: Shy, Fearful. Bonds: Military, Family. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Quinton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Randal Winchester, Male Human [Permalink]

Personal [hide]

Description: This man wears tan painted combat armor at almost all times. He is muscular with a powerful set of arms. He is bald on top and has large red tufts of hair around his ears. His eyes are amber and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Randal was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a performer again

Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Job. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Randal Winchester, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp. Fiery yellow corundum (1000 gp). White pearl (100 gp).


Social Check DCs


Rolf Anderton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a long, brown, dusty cloak. His chestnut hair is kept up in a ponytail inside a top hat. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and he is greedy

Flaws: Shy, Fearful. Bonds: Immigrant, Has a crush, Rich. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Rolf Anderton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. Sard (40 gp). Chrysoprase (40 gp).


Social Check DCs


Trey Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft pastel waves gently in the breeze. He is bristling with hidden weapons, mostly falchions and shortbows. He keeps his red hair in a flapper bob. His brown eyes peer out from beneath his Stetson blue hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His job bores him to no end. He has decided to make it more interesting.

History: Trey was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He wants to meet his childhood hero.

Ideals: Justice. Bonds: Rich, Criminal record, Adventurer, Family. Occupation: Banker

Voice: French accent

Attributes [hide]

Trey Spaulding, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Percival Kirby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Ploughman uniform. He has a small bristly mustache and wavy silver hair. His eyes, though not visible through his cowl, are amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful wizard made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 4 years.

Motivation: To be a Stylist again.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Mentor, Military. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Percival Kirby, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 9 (-1)7 (-2)
Skills Persuasion +0, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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