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Advanced [show]


Lance Bradley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, black cloak. His silver hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: He was born in the west. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Gifted, Artistic, Impeccable. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Bradley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)8 (-1) 10 (+0)13 (+1)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Clerebold Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He keeps his silver hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised in a mountains tribe. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Joker, Entrepeneur. Bonds: Has a crush, Adventurer, Nature. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Clerebold Myerscough, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 11 (+0)18 (+4)
Skills Arcana +4, Performance +6
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 sp. 3 Antitoxin. 3 Tanglefoot bags. 5 Acid flasks.


Social Check DCs


Alexandre Brandon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and sports green clothing, slightly heavier than average wear. He sports a long brown beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal dancing training, and achieved minor success. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Artistic. Flaws: Insane. Bonds: Military. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Alexandre Brandon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)8 (-1) 18 (+4)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Manfred Shelley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and dresses like a well dressed Doctor does. His right hand appears badly burned and disfigured. His hair is chestnut and curly. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Masseuse again; and expand his business

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Manfred Shelley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 14 (+2)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Silk rope. 1 Magnifying glass.


Social Check DCs


Dean Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long white beard with little hanging trinkets. His eyes are likewise hazel. His teeth are white and perfect.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is harsh and unforgiving.

History: Born in the north his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Poor, Attractive, Criminal record. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Dean Clayden, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)18 (+4) 10 (+0)14 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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