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NPC Generator

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Advanced [show]


Anselm Shipley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Logical, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Anselm Shipley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Godfrey Clinton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair is always cut to a buzz. His brown eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He would like to get married and retire; and he has a crush on the local dilettante

Ideals: Professionalism. Flaws: Mundane, Addict. Bonds: Attractive, Has a crush. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Godfrey Clinton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)8 (-1) 10 (+0)10 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kyle Marston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His golden hair is styled in orderly dreadlocks. His brown eyes are slightly larger than normal.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 4 years old his parents immigrated from the west. He has had some formal music training, and achieved minor success. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Kyle Marston, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)8 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Dustin Davenport, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His white hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. He is a great chef.

History: Gifted from a young age, Dustin studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wants to raise his children well

Ideals: Gifted. Bonds: Attractive, Job, Family. Occupation: Priest

Voice: Whispers

Attributes [hide]

Dustin Davenport, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. Red-brown spinel (120 gp). Sardonyx (50 gp). Jade (120 gp).


Social Check DCs


Roger Langston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His red hair is long and unkept. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Roger Langston, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 14 (+2)18 (+4)
Skills Deception +6, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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