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NPC Generator

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Henry Graham, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a white coat over a brown low-cut shirt, and a small hat upon his head. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He is baby faced.

Personality: Eccentric and domineering, Henry will drive conversation. He is obsessed with his god.

History: He was born in a small plains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Entrepeneur. Bonds: Religious, Nature, Slave. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

Henry Graham, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)17 (+3) 18 (+4)15 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 14
Languages Common, Draconic, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Chad Easton, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his grey robe. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length brown hair. His eyes are violet and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a font of random trivia from the lore and stories he has discovered

History: Chad was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Map Maker like his mother before him.

Motivation: Marry his brother to traveling adventurers; and to be a marshal again

Ideals: Logical. Flaws: Emotional, PTSD. Bonds: Job, Family. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chad Easton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 14 (+2)9 (-1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Roland Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his red hair well, parting it to the right. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Adventurer. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Roland Kitchur, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gerald Peyton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He likes to wear black tank tops with green pants. He has a hunchback. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and catlike.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 6 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor, Immigrant. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Peyton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)17 (+3) 15 (+2)10 (+0)
Skills Athletics +3, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Theobald Hallewell, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west to a Seamstress, Theobald learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Slave. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Theobald Hallewell, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Peridot (70 gp). Freshwater pearl (5 gp). 1 Small steel mirror. 1 Good lock.


Social Check DCs

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