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NPC Generator

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Advanced [show]


Richard Watson, Male Human [Permalink]

Personal [hide]

Description: This northern man wears many layers of old clothing at all times. His clothes are grease stained in places. He wears his hair in dreadlocks. He has blue eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of northern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Richard Watson, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Gerald Sydney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His black hair is still thick. He has a tattooed face.

Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Poor, Family. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Gerald Sydney, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)17 (+3) 14 (+2)7 (-2)
Skills Deception +0
Senses Passive Perception 12
Languages Common, Ignan, Draconic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nicholas Budd, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His blonde hair is unkempt and raggedy. His eyes are gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nicholas Budd, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 6 (-2)12 (+1)
Skills Perception +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Simon Lincoln, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time, and is pretty ugly. His red hair is cut short. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Stableman. He has worked as a Stableman like his mother before him.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Cynical. Bonds: Immigrant, Nature, Job. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Simon Lincoln, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Trey Merton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light black in addition to tight pants. He has a long brown beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 5 years old his parents immigrated from the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and he is wracked by social anxiety

Flaws: Sensitive, Fearful. Bonds: Attractive, Immigrant, Nature, Family. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Trey Merton, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 7 (-2)10 (+0)
Skills Medicine +0, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs

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