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NPC Generator

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Advanced [show]


Norman Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large white jacket. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: He comes from a rich western family. Norman was born on a far western plains where he grew up under the tutelage of his mother, an expert Beggar. He has dedicated himself to building a better trade route.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Adventurer, Rich, Immigrant. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Norman Davenport, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)10 (+0) 7 (-2)8 (-1)
Skills Acrobatics +1, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Alexandre Hackney, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a fine chain shirt which he covers with black colored cloaks and clothing, and his gloved hand is found clutching a longsword. He has a long white beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.

History: Born to a Servant, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: Many brigands want him driven away; and he wants to get laid

Flaws: Antagonistic, Insomniac. Bonds: Has a crush, Poor, Enemies. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Hackney, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Gold dragon comb with red garnet eye (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Patrick Branson, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. His golden hair is styled in orderly dreadlocks. He has gleaming, smiling violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He was granted druidic powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Patrick Branson, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. Red spinel (100 gp). Citrine (40 gp).


Social Check DCs


Reynard Marleigh, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He keeps his long blonde hair kept up in a rat tail. His blue eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He seems to be bored by most things.

Ideals: Extrovert. Flaws: Racist, Mundane. Bonds: Attractive, Nature. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Reynard Marleigh, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Aquan, Orc, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Tim Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with red lining and desert motifs. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is red, silky, and of moderate length. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A rival would like him out of the picture; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Justice. Bonds: Rich, Attractive, Criminal record. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Tim Cumberbatch, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)9 (-1) 10 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 50 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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