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NPC Generator

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Advanced [show]


Dustin Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Dustin studied abroad. His psionic abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Guardian, Family, Debt. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Winchester, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Silver holy symbol.


Social Check DCs


Gerard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears blue trousers with green and yellow striped suspenders. He wears various colorful collared shirts. He sports a long black beard, and similarly colored long hair. His eyes are brown.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's in love; and he has a crush on the local bellfounder

Ideals: Philantrophist, Joker. Bonds: Military, Adventurer, Has a crush. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Gerard Wentworth, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is also unnaturally pale. His white hair is lengthy. His green eyes peer out from beneath his broad green hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.

History: Anselm was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Ideals: Disciplined, Artistic, Persistence. Flaws: Ugly. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Anselm Anderton, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp).


Social Check DCs


Ralf Perry, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in grey turtlenecks beneath a black coat with white slacks. He is an epitome of beauty. He has a small bristly mustache and wavy white hair. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. He now owns his own business.

Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Bonds: Attractive, Poor, Job, Criminal record. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Ralf Perry, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)6 (-2) 14 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is auburn, silky, and of moderate length. He has several tiny amber earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Guy is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.

Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Fighting. Bonds: Rich, Attractive, Family, Military. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Guy Blythe, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)7 (-2) 14 (+2)15 (+2)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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