Bernard Richie, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His white hair is braided into rings. He has a tattooed face.
Personality: He loves telling others what to do and how they should feel about things. He is an amazing painter.
History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Fighting, Opinionated, Gifted. Flaws: Depressed. Bonds: Nature. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Randal Tickle, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears brown trousers with pastel and green striped suspenders. He wears various colorful collared shirts. He sports a long white beard, and similarly colored long hair. His fierce brown eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the north. When Randal reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Bonds: Job, Criminal record, Immigrant, Military. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 6 (-2) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Trey Wellington, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. His long golden hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Painter, his mother struggled to pay the bills. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trey's mother didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 32000 sp.
Bertram Clayton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He prefers to wear brown pants and tee shirts, and his gloved hand is found clutching a dagger. His long silver hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He works hard and plays hard.
History: Bertram was born the youngest of three triplets. He has had some formal singing training, and achieved minor success. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Artistic. Flaws: Insane, Hedonist. Bonds: Enemies, Family. Occupation: Carter
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp.
Henry Garrick, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a green poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. His silver hair is greasy and uncared for. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the south, but his parents moved at a very young age to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the south, certain he would find work there.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Immigrant. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Peridot (80 gp). Black pearl (600 gp). Obsidian (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!