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NPC Generator

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Advanced [show]


Diggory Prescott, Male Human [Permalink]

Personal [hide]

Description: This man wears a black armored body suit, with a simple yellow line shooting up and back down. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is brown and curly. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Family. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Diggory Prescott, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Balimaar Home, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. He sports a flattop hair cut. His brown unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Balimaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a mountains tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Impeccable. Flaws: Ugly, Disease, PTSD. Bonds: Adventurer, Nature. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Balimaar Home, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)17 (+3) 15 (+2)7 (-2)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Brass mug with jade inlays (600 gp). Gold music box (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).


Social Check DCs


Gomory Digby, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Performer uniform. He wears his white hair down. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He struck the Performer job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Job, Enemies. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Gomory Digby, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Manfred Chester, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His auburn hair is thinning but still full. His eyes are green and catlike.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He inherited the family business which he has now maintained for 2 years.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Manfred Chester, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Rolf Quinton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy green suit. He wears a feathered hat to cover his moderate length brown hair. His fierce amber eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and sabotage a competitor

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Job, Enemies. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Rolf Quinton, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs

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