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NPC Generator

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Advanced [show]


Everard Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light black in addition to tight pants. He sports a flattop hair cut. He has a dull look in his violet eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He receives visions of the future at random moments

History: He was born in the south. After coming to the age of reason, Everard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Cartwright like his father before him.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Everard Myerscough, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Patrick Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin black vertical stripes and green pants. He is bristling with hidden weapons, mostly greatswords and greataxes. He has moderate length silver hair. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Persistence. Flaws: Insane. Bonds: Criminal record, Poor. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Patrick Brownrigg, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1300 sp.


Social Check DCs


Hubert Kensley, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with small hat, and sports empty pouches on his belt. He wears a small hat to cover his moderate length black hair. This blue eyed southerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Nature, Rich. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Hubert Kensley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 15 (+2)13 (+1) 18 (+4)14 (+2)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 9000 cp. Black opal (900 gp). Moss agate (6 gp).


Social Check DCs


Anselm Bentley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fancy yellow suit. He is an epitome of beauty. His black hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of gnolls.

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Enemies, Immigrant. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Anselm Bentley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 17 (+3)16 (+3)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. His white hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Hunter was born with his father's beautiful face. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Hunter Bradshaw, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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