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Advanced [show]


Ralf Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin white vertical stripes and brown pants. He is bristling with hidden weapons, mostly halberds and scimitars. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better world.

Motivation: A rival would like him out of the picture.

Ideals: Entrepeneur. Bonds: Criminal record, Adventurer, Religious. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Yeardley, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)10 (+0) 11 (+0)5 (-3)
Skills Animal Handling +2, Intimidation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Aquamarine (1100 gp). Bloodstone (70 gp).


Social Check DCs


Miles Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a tan Stetson hat and tan clothes, and he perpetually has his greatsword ready. His silver hair has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.

History: Born to a Mayor, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he feels kind of lost in life

Ideals: Fighting, Joker, Pacifist. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Miles Marlee, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 30 pp.


Social Check DCs


Robert Allerton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. He has dyed his greying silver hair a little too much giving a sharp silver color. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. After coming to the age of reason, Robert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and to settle down with his crush

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Has a crush. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Robert Allerton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 4000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (600 gp). A roughly beaten golden orb (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of clubs on his belt, each one with a amber on the hilt. He has a small bristly mustache and wavy silver hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Weaver mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate, Philantrophist. Flaws: Disease. Bonds: Rich. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Manfred Eastoft, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. Jet (120 gp). 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Average lock.


Social Check DCs


Manfred Holton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Apothecary. His long blonde hair is drawn into a two foot long braid. His eyes are blue and he is always smoking a pipe.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He pushes his goals aggressively. He is also a coward if confronted.

History: A powerful brothel owner made him what he is. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He hasn't been sleeping well lately.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Racist, Fearful, Insomniac. Bonds: Job, Mentor. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Manfred Holton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Buckler. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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