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NPC Generator

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Advanced [show]


Lewis Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear brown pants and tee shirts. He wears a feathered hat to cover his moderate length golden hair. He has brown eyes and a brown hat with a white feather.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Lewis took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his poetry dream.

Motivation: To reunite with his absent mother; and doesn't want to be a marshal and was forced into it by his family

Ideals: Gifted, Artistic. Flaws: Shy, Secretive. Bonds: Family. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Lewis Whitby, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)17 (+3) 11 (+0)9 (-1)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Dwarven, Goblin
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 11000 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Hugh Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his silver hair in a pixie cut. His gray eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Miller. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting, Artistic. Bonds: Job, Adventurer, Immigrant. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Hugh Hadlee, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Solomon Easton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. His auburn hair is kept up in a ponytail inside a Stetson hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Human culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Solomon was raised in a hard working conservative environment. He worked as a nervous Jeweler and found it very stressful. He has recently gotten a pet goose that steals things from people.

Motivation: Human compassion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Criminal record. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Solomon Easton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)12 (+1) 18 (+4)13 (+1)
Skills Athletics +0, Investigation +3
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Roland Axton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and usually wears his red robe and has his scythe always slung over his shoulder. He has wavy white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He became a Servant soon after.

Motivation: To reunite with his absent father; and he is unsatisfied with his job

Ideals: Gifted, Philantrophist. Bonds: Mentor, Job, Family. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Roland Axton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


William York, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. His hair, while still mostly red, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Soapmaker. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. William took refuge in the ruined castle and found the beat up longsword and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new soapmaker responsibilities is difficult

Ideals: Artistic. Flaws: Insane. Bonds: Job, Nature, In love. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

William York, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)15 (+2) 7 (-2)13 (+1)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1100 sp.


Social Check DCs

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