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NPC Generator

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Advanced [show]


Godfrey Atterton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his glaive ready. His hair is greying and his face has many wrinkles. His green eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. He has achieved small success as a Fletcher.

Motivation: Human compassion.

Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Job, Poor. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Godfrey Atterton, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)10 (+0) 17 (+3)14 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp.


Social Check DCs


Guy Enfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. He has wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Mercenary. He takes great joy in being the best Mercenary in town.

History: Guy was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Guy Enfield, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Drogo Denholm, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a gnolls raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Religious. Occupation: Butcher

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Denholm, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 11 (+0)10 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 cp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anthony Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of morningstars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His golden hair is knotted and matted. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he feels threatened by others

Ideals: Fighting. Flaws: Ugly, Impulsive, Fearful. Bonds: Military. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Anthony Stafford, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Silver pearl (40 gp). Aquamarine (600 gp).


Social Check DCs


Reynard Harlan, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a tan suit, brown shirt, and green tie. He keeps his black hair in a pixie cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: He was born in a small mountains village. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's in love; and to reunite with his old friends

Flaws: Antagonistic, Selfish. Bonds: Nature, Adventurer, Has a crush. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Reynard Harlan, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 12 (+1)7 (-2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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