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Advanced [show]


Ernest Stafford, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. With bright white hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Persistence. Flaws: Greedy, Disease. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Ernest Stafford, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)11 (+0) 12 (+1)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Jocelyn Bradford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. With a patchy silver beard and wild silver hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Jocelyn lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has never given up on his painting dream.

Motivation: He's in love; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Logical, Artistic. Flaws: Addict. Bonds: Job, Family, Has a crush. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Jocelyn Bradford, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)15 (+2) 18 (+4)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 14
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Yeardley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of the four houses of cards around his neck, and a morningstar on his belt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: The child of a Marshal, who enjoyed hunting, Manfred was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Poor, Nature. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Manfred Yeardley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 4 Alchemist’s fire. 4 Thunderstones.


Social Check DCs


Wymar Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. His golden hair is styled in orderly dreadlocks. He has blue eyes and a brown hat with a grey feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 5 years old his parents immigrated from the north. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Immigrant, Religious. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Wymar Hadlee, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Charles Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his auburn hair in a pixie cut. He has a dull look in his brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east

Ideals: Entrepeneur, Philantrophist. Flaws: Addict, Insane. Bonds: Poor. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Charles Oakley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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