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Thomas Darby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is black, silky, and of moderate length. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Racist. Bonds: Attractive, Immigrant, Military, Family. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Thomas Darby, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Malachite (16 gp).


Social Check DCs


Dustin England, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long blonde hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Shoemaker, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice, Optimist. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Dustin England, Male Human Fighter 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Gilbert Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His golden hair is heavily combed to the left. This green eyed easterner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: Gifted from a young age, Gilbert studied abroad. Gilbert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gilbert decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and seeks redemption

Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Criminal record, In love. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Gilbert Woods, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Theobald Marston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Immigrant, Military. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Theobald Marston, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 15 (+2)15 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Draconic, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 8000 sp. Lapis lazuli (10 gp). Citrine (20 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Richard Branson, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He is renowned for his bright yellow suits and hats. His red hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of western immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: Many dire rats want him driven away; and revenge

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Military, Enemies. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Branson, Male Human Fighter 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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