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NPC Generator

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Advanced [show]


Godfrey Clayton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting tan shirt and pants. He sports a long blonde beard, and similarly colored long hair. His green eyes peer out from beneath his Stetson tan hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of southern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Slave, Poor. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Clayton, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 8 (-1)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Frederick Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. With a patchy silver beard and wild silver hair. His blue eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Baker. Energy wise he seems alert and responsive.

History: He got into the Baker business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and wants to open a new tavern

Ideals: Professionalism. Bonds: Job, Rich, Criminal record. Occupation: Baker

Voice: American accent

Attributes [hide]

Frederick Gyula, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gilbert Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black top hat and black clothes. His white hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.

Motivation: Human compassion; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Insane, Racist. Bonds: Rich, Job. Occupation: Soapmaker

Voice: Low and grunting

Attributes [hide]

Gilbert Myerscough, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ernest Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. He has several tiny amber earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Spy soon after.

Motivation: Further expansion of business.

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Ernest Ainsley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Half-Plate. 1 Banded mail. 1 Masterwork Light steel shield. 1 Darkwood Buckler.


Social Check DCs


Roger Branson, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His auburn hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Selfish. Bonds: Job, Poor, Adventurer. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Roger Branson, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 7 (-2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs

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