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NPC Generator

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Advanced [show]


Kyle Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a red handlebar mustache and slicked back red hair. His eyes are blue and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Ruler in town.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Ruler soon after.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Job, Family. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Kyle Brownrigg, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)16 (+3) 8 (-1)8 (-1)
Skills Animal Handling +1, Nature +5
Senses Passive Perception 9
Languages Common, Terran, Gnome, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Justin Barclay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his golden hair to look like a famous performer. This green eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Justin embodies much of what other species detest in the Humans. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a desert tribe. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Nature, Job. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Justin Barclay, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)15 (+2) 12 (+1)8 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp.


Social Check DCs


Frederick Eastoft, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His brown hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Frederick was born the youngest of three triplets. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his music dream.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Attractive, Family. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Frederick Eastoft, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Chrysoberyl (90 gp). Silver pearl (90 gp).


Social Check DCs


William Norton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His golden hair is kept up in a ponytail inside a deerstalker hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Carter. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: To be a Banker again.

Flaws: Ugly, Insane, Fearful. Bonds: Poor, Job. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

William Norton, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)8 (-1) 12 (+1)13 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aldous Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear yellow pants and tee shirts. His hair is golden, silky, and of moderate length. His eyes are likewise green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he feels threatened by others

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Aldous Cromwell, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Darkwood Buckler.


Social Check DCs

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