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Advanced [show]


Lance Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his shortbow. He has a slight overbite and is overall scrawny. His hair is short and black. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert, Justice. Flaws: Disease. Bonds: Rich. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Lance Tindall, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 10 (+0)16 (+3)
Skills Nature +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal, Ignan, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 sp. Violet garnet (600 gp). Sardonyx (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Gerard studied abroad. His childhood dream was to be a Mason, but he was a colossal failure. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Gerard Palomarez, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Gerard Sydney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Server. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered music. He ran away from his former home and has been making his living as a Server for the past few years.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to open a new tavern

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Gerard Sydney, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anselm Alston, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. He has black hair. He has a dull look in his blue eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Wants his loneliness to end; and he's looking for his big break

Ideals: Optimist. Flaws: Lazy. Bonds: Immigrant, Adventurer, Nature, Has a crush. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Anselm Alston, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 4 Holy water. 2 Smokesticks. 1 Alchemist’s fire.


Social Check DCs


Trym Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. His hair is short and chestnut. His blue eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Flaws: Ugly, Depressed, Impulsive. Bonds: Religious, Mentor. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Trym Stapleton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)15 (+2) 12 (+1)16 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Azurite (15 gp). Iolite (70 gp). Obsidian (15 gp). 1 Superior lock.


Social Check DCs

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