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NPC Generator

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Advanced [show]


Everard Blankley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. His black hair has been sun bleached extensively. He has hazel eyes and a white hat with a blue feather.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. His psionic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 9 years.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Everard Blankley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)18 (+4) 8 (-1)17 (+3)
Skills Insight +1, Nature +6
Senses Passive Perception 9
Languages Common, Goblin, Dwarven, Orc, Giant
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Wymar Ramsay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his lance. He is an epitome of beauty. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Wymar Ramsay, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trym Conway, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears silk and lounges about seductively. His right hand appears badly burned and disfigured. His golden hair is smooth and relatively long. His fierce blue eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Bonds: Attractive, Poor, Guardian, Adventurer. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Trym Conway, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Reynard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His head has been shaved. His amber eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.

History: Reynard was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Professionalism, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Reynard Eastaughffe, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)11 (+0) 18 (+4)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He is an amazing painter.

History: Born in the west to a Barber, Geoffrey learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Gifted, Fighting. Flaws: Shy, PTSD. Bonds: Job. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Geoffrey Sherwood, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)5 (-3) 10 (+0)10 (+0)
Skills Arcana -1, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1500 sp. 2 Holy water.


Social Check DCs

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