Ralf Davenport, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a pastel suit, grey shirt, and white tie. He wears his white hair down. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.
History: Ralf hails from a village terrorized by giants. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Addict. Bonds: Adventurer, Enemies, Job. Occupation: Soapmaker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Moonstone (60 gp).
Geoffrey Harlan, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a broad hat to hide his balding. He wears a mask on his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can't help but pocket interesting objects he comes across
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.
Motivation: A rival would like him out of the picture.
Ideals: Gifted. Bonds: Rich, Attractive, Criminal record, Religious. Occupation: Merchant
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Hunter Law, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a robe, a symbol of strength around his neck, and a lance on his belt. His clothes are grease stained in places. His top hat is riddled with cuts and holes. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.
History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Hunter's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
William Camden, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a white vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is golden. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He plays an instrument quite well.
History: William was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has worked as a Crown-heir like his mother before him.
Motivation: Expand his business; and further expansion of business
Ideals: Disciplined, Artistic. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Cory Anderton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He wears his black hair down. His blue eyes are slightly larger than normal.
Personality: He is very quiet and rarely speaks above a whisper. He enjoys reading and quiet.
History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and he is content
Ideals: Logical, Fighting. Flaws: Shy, Mundane. Occupation: Marshal
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 40 pp.
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