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NPC Generator

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Advanced [show]


Rolf Dryden, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. He wears his auburn hair up. His eyes are gray and catlike.

Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. He is an amazing painter.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Cartwright, but he got bored and became a Dilettante. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and human compassion

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Has a crush, Job. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Rolf Dryden, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)13 (+1) 9 (-1)16 (+3)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Disguise kit. 1 Silk rope. 1 Masterwork Artisan’s tools.


Social Check DCs


Balimaar Kent, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His red hair is greying along the sides and has receded to reveal a widow's peak. His fierce amber eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Mayor. He is obsessed with finding treasure.

History: Born in the west his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Mayor.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wishes to resurrect an old love

Bonds: Job, Adventurer, Poor, Criminal record, In love. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Balimaar Kent, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)12 (+1) 18 (+4)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 44000 sp.


Social Check DCs


John Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. His hair is blonde and curly. He has brown eyes and a violet hat with a black feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: John lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Sensitive. Bonds: Rich, Family, Religious. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

John Carlisle, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Infernal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Robert Halsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His blonde hair is heavily combed to the right. His green eyes are passionate and lively.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: To find somewhere to settle down; and he feels threatened by others

Ideals: Extrovert. Flaws: Ugly, Fearful, Mundane. Bonds: Poor. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Robert Halsey, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


John Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Barrister, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Blackwood, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Black pearl (800 gp). Chrysoprase (80 gp).


Social Check DCs

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