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Advanced [show]


Trey Marley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is well dressed, but even with his fine clothing he looks run-down. His hair is auburn and curly. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 8 years old his parents immigrated from the west. Trey was born on a far western island where he grew up under the tutelage of his mother, an expert Barber. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life

Ideals: Opinionated, Persistence. Bonds: Attractive, Immigrant, Slave. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Marley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 7 (-2)10 (+0)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 8
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 70 pp.


Social Check DCs


Trym Wentworth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his white robe and has his morningstar always slung over his shoulder. His hair is short and blonde. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: He was raised by priests from a young age. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to end his boredom

Flaws: Insomniac, Antagonistic. Bonds: Military, Religious, Mentor. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Trym Wentworth, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 6 (-2)13 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 8
Languages Common, Sylvan, Goblin, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Frederick Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. His red hair is smooth and relatively long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy and tries to find solutions quickly.

History: Frederick hails from a village terrorized by drow. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by drow. Frederick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Retire the richest man in the south; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Entrepeneur. Flaws: Ugly, Lazy. Bonds: Enemies, Family. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Frederick Sherwood, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2600 sp.


Social Check DCs


Justin Shirley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright green suits and hats. His chestnut hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Dilettante, but he got bored and became a Marshal. He then took over the family business and is one of the better Marshal for hire.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Justin Shirley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)12 (+1) 9 (-1)16 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Jet (100 gp). Moss agate (8 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Hunter Altham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a fancy tan suit. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Hunter's first love is himself. His second love is also himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Hunter hails from a village terrorized by gnolls. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: He wants to get laid; and someone believes him a fraud

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, Has a crush. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Hunter Altham, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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