Arnold Darby, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear yellow clothing when he does not wear armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His eyes are likewise violet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and he is not mentally stable, and does not behave rationally
Flaws: Shy, Insane. Bonds: In love, Adventurer, Family. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
Henry Darlington, Male Human [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his green robe. He is portly but not overly obese. His brown hair is kept up in a ponytail inside a top hat. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is greedy.
Ideals: Joker. Bonds: Attractive, Enemies, Rich, In love. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2800 sp. Azurite (15 gp). Golden pearl (130 gp). Jade (130 gp).
Drogo Huxley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a brown feathered hat and brown clothes. With bright brown hair and a scraggly beard. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Sage for the past few years.
Motivation: He's looking for his big break; and he is greedy
Ideals: Gifted. Flaws: Emotional. Bonds: Rich, Job, Adventurer. Occupation: Sage
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Thomas Harley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is thinning but still full. He has several tiny amethyst earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a logical person and will generally grow upset if things defy logic and science.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy; and retire the richest man in the east
Ideals: Athletic, Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Butcher
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
Possessions: 4000 sp. Obsidian (5 gp).
Patrick Dryden, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly falchions and ceremonial daggers. His long silver hair is drawn into a two foot long braid. He has gleaming, smiling amber eyes.
Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has achieved small success as a Farmer.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Ugly. Bonds: Poor, Criminal record, Job, Military, Adventurer. Occupation: Farmer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 200 gp.
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