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NPC Generator

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Advanced [show]


Reynard Wallace, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He has a moderate pudge and is not very fit. His black hair is heavily combed to the left. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Reynard was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: Has a crush, Job, In love. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Reynard Wallace, Male Human Fighter 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kyle Kimberly, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a tan and pastel robe with the hood down. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Poor, Military. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Kyle Kimberly, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Small steel mirror. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Gerald Altham, Male Human [Permalink]

Personal [hide]

Description: This western man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His white hair is styled in orderly dreadlocks. He has gray eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Gerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gerald's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Poor, Immigrant, Attractive. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Gerald Altham, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Drogo Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His chestnut hair is braided into rings. His skin is flawless and his green eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Mason business at a young age. His childhood dream was to be a Blacksmith, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Entrepeneur, Disciplined. Bonds: Attractive, Enemies, Job. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Tyndall, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Marlowe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair has been sun bleached extensively. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Racist, Mundane. Bonds: Attractive, Family. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Lance Marlowe, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)12 (+1) 8 (-1)14 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs

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