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NPC Generator

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Advanced [show]


Anthony Hackney, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His auburn hair is cut short. He is baby faced.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Anthony studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and human compassion

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Attractive, Nature, In love. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Anthony Hackney, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)8 (-1) 17 (+3)9 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Merton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears pastel trousers with grey and violet striped suspenders. He wears various colorful collared shirts. With bright auburn hair and a scraggly beard. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and retire the richest man in the north

Ideals: Passionate, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Bertram Merton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)8 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. Brass mug with jade inlays (400 gp). Old masterpiece painting (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Hubert Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is long and silver with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His thin eyebrows rest above his beady amber eyes.

Personality: He dislikes all the random violence that takes place in the south. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the west was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Rich, Immigrant. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Hubert Stanton, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 17 (+3)8 (-1)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Tim Shirley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it, and a wedding ring on his right hand. He keeps his blonde hair in a flapper bob. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not believe in violence as a means to an end. He is a dedicated Server but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Pacifist. Flaws: Ugly. Bonds: In love, Adventurer, Poor. Occupation: Server

Voice: Squeaky

Attributes [hide]

Tim Shirley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gomory Royal, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He keeps his long chestnut hair kept up in a rat tail. His eyes are blue and he is always smoking a pipe.

Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the east was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Fearful. Bonds: Immigrant, Rich, Adventurer. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Royal, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)8 (-1) 13 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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