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Advanced [show]


Patrick Denholm, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, black shirt, and blue tie, and he perpetually has his bow ready. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.

History: Born to a Fortune-teller, his mother struggled to pay the bills. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in bow use. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants revenge against drow.

Ideals: Fighting. Flaws: Mundane. Bonds: Military, Poor, Enemies. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Denholm, Male Human Fighter 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)13 (+1) 12 (+1)9 (-1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Jet (100 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Kenley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses like a well dressed Tanner does, and a wedding ring on his right hand. With a patchy auburn beard and wild auburn hair. He has gleaming, smiling hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jocelyn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jocelyn. He has drifted from career to career and currently works as a Tanner.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Optimist. Flaws: PTSD. Bonds: Job, In love, Criminal record. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Jocelyn Kenley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 9 (-1)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anselm Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With a patchy chestnut beard and wild chestnut hair. His gray unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Anselm was born the youngest of three triplets. His first spouse was a Laborer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Disease, Antagonistic. Bonds: Family. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Brownrigg, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 60 pp. Chrysoberyl (120 gp). Azurite (4 gp). Zircon (50 gp). Malachite (4 gp). 1 Minor magic item.


Social Check DCs


Roland Wharton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a green and tan robe with the hood down. His white hair is cut short. His eyes are hazel and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Ugly, Cynical, Insane. Bonds: Adventurer. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Roland Wharton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Golden yellow topaz (900 gp). Aquamarine (900 gp). Hematite (7 gp).


Social Check DCs


Bertram Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: He was born in the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the east, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Persistence, Impeccable. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Bertram Ainsley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Everburning torch.


Social Check DCs

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