Hubert Hamilton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears a tan tunic with white highlights, and long blue pants that bunch up around his shoes. His hair is always cut to a buzz. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Hubert was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Hubert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his old friends.
Ideals: Professionalism, Justice. Bonds: Adventurer, Poor. Occupation: Body Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Hugh Morley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. His blonde hair is still thick. His eyes are likewise hazel.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of a Dyer, who enjoyed hunting, Hugh was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Ugly, Selfish. Bonds: Adventurer, Nature, Immigrant. Occupation: Sculptor
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Simon Stratford, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. He has black hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Ploughman in town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is content; and sabotage a competitor
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: In love, Job. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1700 sp.
Gunter Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This man wears a tight fitting white shirt and pants. He is muscular with a powerful set of arms. He wears his chestnut hair up in a very large beehive style do. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily eccentric. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by giants. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Wants his loneliness to end; and obtaining odd cultural human artifacts is his passion
Flaws: Insane. Bonds: Has a crush, Adventurer, Mentor, Enemies. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 sp. Jet (140 gp). Azurite (4 gp).
Heward Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with feathered hat. He has a golden handlebar mustache and slicked back golden hair. His green eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised in a island tribe. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Insane. Bonds: Family, Nature, Poor. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Moss agate (14 gp). Chrysoberyl (90 gp). Black star sapphire (700 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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