Rolf Carlisle, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He wears his blonde hair up in a very large beehive style do. He has a dull look in his violet eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rolf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rolf. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable.
Flaws: Emotional. Bonds: Religious, Military, Criminal record. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp. Amber (150 gp). Tourmaline (150 gp). Jet (150 gp). 1 Half-Plate. 1 Darkwood Shield.
Clerebold Budd, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His hair is silver and curly. He has amber eyes.
Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Clerebold was born with his mother's beautiful face. Clerebold was born on a far eastern island where he grew up under the tutelage of his mother, an expert Miner. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out
Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Immigrant, Slave. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Eye agate (8 gp). Moonstone (60 gp).
Robert Jacobs, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he usually wears his green robe and has his trident always slung over his shoulder. He has shaved his head bald. He is baby faced.
Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of western immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: He's in love; and regain custody of his daughter
Flaws: Antagonistic. Bonds: Family, Immigrant, Rich, Has a crush. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Amber (90 gp). Aquamarine (300 gp).
Reynard Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long auburn hair kept up in a rat tail. His violet eyes dart from person to person to random spaces in the air.
Personality: Reynard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.
History: Born in the east to a Unemployed, Reynard learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Unemployed like his father before him.
Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new unemployed responsibilities is difficult
Ideals: Disciplined. Flaws: Lazy. Bonds: Attractive, Job, Criminal record. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp.
Guy Cromwell, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright brown suits and hats. His hair is cut close to his head. This green eyed easterner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Performer, who enjoyed hunting, Guy was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Guard and was forced into it by his family; and regain custody of his son
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Nature, Adventurer, Family. Occupation: Guard
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp. 2 Thunderstones. 3 Holy water.
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