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NPC Generator

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Advanced [show]


Anselm Tickle, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. He has a black handlebar mustache and slicked back black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the west to a Stylist, Anselm learned a great deal about his mother's area of expertise. A few years later when the south was not economically sound they moved to his current location. He has worked as a Stylist like his mother before him.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and wants to open a new tavern

Ideals: Joker. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Stylist

Voice: Speaks in third person

Attributes [hide]

Anselm Tickle, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)14 (+2) 16 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Godfrey Remington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is silver and curly. His eyes are hazel and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of southern immigrants he idolized his mother. He has had some formal dancing training, and achieved minor success. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it.

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Godfrey Remington, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Dean Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting tan shirt and pants. He keeps his golden hair in a pixie cut. His hazel eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Painter, his father struggled to pay the bills. In his 18th year, his parents were killed by a brigands raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Professionalism. Flaws: Addict. Bonds: Poor, Enemies, Job. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Dean Bentley, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 13 (+1)18 (+4)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. Deep blue spinel (600 gp). Fire opal (900 gp).


Social Check DCs


Anselm Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is dressed in a clean white cloak covering his clean studded leather. His auburn hair, when down, is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. Anselm is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. His martial abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Family, Job. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Anselm Hayden, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)9 (-1) 12 (+1)6 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


John Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His golden hair is heavily combed to the left. He has a dull look in his green eyes.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and to clean up the streets

Ideals: Logical. Bonds: Attractive, Guardian, Nature, Has a crush. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

John Sutherland, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 8000 cp.


Social Check DCs

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