Kody Payton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair, when down, is lengthy. His eyes, though not visible through his cowl, are amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Through the years after Kody was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kody's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 40 pp. Citrine (40 gp). Fiery yellow corundum (400 gp). 1 Minor magic item.
Don Wade, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is long and unkept. His face is covered beneath a completely black helmet.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Don and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Greedy, Antagonistic. Bonds: Poor. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. Aquamarine (500 gp). 1 Bullseye lantern. 1 Good lock.
Hunter Prescott, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear flannel. His hair is short and chestnut. His eyes, though not visible through his cowl, are green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Hunter lived on a farm with his father, near the main road leading to a nearby town. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Regain custody of his daughter; and wants to work out more often
Ideals: Athletic, Justice, Logical. Flaws: Fearful. Bonds: Family. Occupation: Unemployed
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Arnold Clinton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears green leather gloves, a green jacket, and tight pants. His feathered hat is riddled with cuts and holes. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Servant. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Servant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 15 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp. 1 Hourglass.
Peter Rylan, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a large brown jacket. His hair is chestnut and very short. He wears a mask on his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Peter was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Disciplined, Philantrophist, Athletic. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Healer
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Good lock. 1 Simple lock.
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