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NPC Generator

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Advanced [show]


Manfred Home, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the west, but his parents moved at a very young age to the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to unite with his sister

Bonds: Criminal record, Job, Immigrant, Debt, Family. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Manfred Home, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 17 (+3)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Theodoric Ashley, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a green coat with blue slacks. He is bald on top and has large chestnut tufts of hair around his ears. This blue eyed southerner is not easily forgotten.

Personality: He has a massive crush on the younger sibling of the Courier who has hired him part-time. He also has developed a complete distrust of the Layabout profession.

History: The child of a Layabout, who enjoyed hunting, Theodoric was taken on many hunting expeditions. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a layabout again

Flaws: Ugly. Bonds: Has a crush, Job, Nature, Adventurer. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Theodoric Ashley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Charles Blythe, Male Human [Permalink]

Personal [hide]

Description: This man wears tan leather gloves, a tan jacket, and tight pants. He is muscular with a powerful set of arms. His red hair is cut short. His eyes are hazel and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with finding treasure.

History: He was born in the east. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Locksmith like his mother before him.

Motivation: Many illithids want him driven away; and he's looking for his big break

Flaws: Ugly. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Charles Blythe, Male Human Fighter 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 30000 cp. Freshwater pearl (4 gp). Aquamarine (1300 gp). Carnelian (70 gp). Black star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a black suit, blue shirt, and yellow tie. He has dyed his greying black hair a little too much giving a sharp black color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Logical, Artistic. Bonds: Attractive. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Brownrigg, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 7 (-2)11 (+0)
Skills Deception +2, Insight +0
Senses Passive Perception 8
Languages Common, Elven, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Drogo Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants, and he perpetually has his flail ready. His wide-brimmed hat is riddled with cuts and holes. His hazel eyes peer out from beneath his wide-brimmed green hat.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: The child of northern immigrants he idolized his father. He worked as a nervous Doctor and found it very stressful. He has drifted from career to career and currently works as a Doctor.

Motivation: Further expansion of business.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Drogo Hale, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 2200 sp.


Social Check DCs

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