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Advanced [show]


Hubert Winchester, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. He is bald on top and has large silver tufts of hair around his ears. His eyes, though not visible through his cowl, are hazel.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Criminal record, Adventurer, Poor, Religious. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Hubert Winchester, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Chad Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with green stripes complete with hood. He has done his best to style his auburn hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chad is combative with any and all who dare try his patience in the slightest.

History: When he was but 6 years old his parents immigrated from the north. He helped his mother out around the business and became quite the natural. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He is a bit of a kleptomaniac; and sabotage a competitor

Ideals: Justice. Bonds: Guardian, Immigrant, Job, Criminal record. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Chad Wedgwood, Male Human Fighter 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. Banded agate (10 gp). 1 Half-Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Ernest Carlisle, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. He has gleaming, smiling blue eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against dire rats; and revenge

Bonds: Attractive, Immigrant, Military, Job, Enemies. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Ernest Carlisle, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)10 (+0) 10 (+0)10 (+0)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 2 Thunderstones.


Social Check DCs


Gerard Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly pickaxes and swords. His moppish chestnut hair is in a traditional bowl cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Rich, Criminal record. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Gladstone, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Average lock.


Social Check DCs


Hubert Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of the four houses of cards on his torso, and he perpetually has his club ready. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His gray unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them

History: He served in the navy to pay for his family's outstanding loans. Cursed with a spirit at a very young age, Hubert has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Philantrophist. Flaws: Disease, Shy. Bonds: Military. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Hubert Badger, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)17 (+3) 11 (+0)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 60 pp. Azurite (6 gp).


Social Check DCs

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