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NPC Generator

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Advanced [show]


Jocelyn Langston, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. With bright chestnut hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Dyer business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Military, Adventurer. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Jocelyn Langston, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)8 (-1) 10 (+0)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Thomas Davenport, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Sailor, his mother struggled to pay the bills. Through the years after Thomas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Thomas's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Shy, Antagonistic. Bonds: Mentor, Poor. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Thomas Davenport, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)12 (+1) 18 (+4)15 (+2)
Skills Nature +3, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 2 Thunderstones.


Social Check DCs


Balimaar Garfield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears dark leathers with embroidery, and his gloved hand is found clutching a pickaxe. His hair is always cut to a buzz. He wears a mask on his face.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and to reunite with his old friends

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Adventurer, Guardian. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Balimaar Garfield, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)15 (+2) 10 (+0)14 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Justin Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered longsword and tarnished sai as well. His black hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Justin was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Justin Ogden, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Norman Langley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. He is bald on top and has large silver tufts of hair around his ears. His hazel eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Norman reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Military. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Norman Langley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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