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Advanced [show]


Randal Holton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His tied-back hair is silver. He has a dull look in his brown eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he is wracked by social anxiety

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Lazy. Bonds: Mentor. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Randal Holton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 5 (-3)17 (+3) 16 (+3)15 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs


Manfred Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair has been sun bleached extensively. His eyes are green and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Herbalist, but he was a colossal failure. Recently he has begun working with bootleggers and crooks.

Motivation: He is content; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Antagonistic, Mundane. Bonds: In love, Criminal record, Job. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Manfred Blankley, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Jade (50 gp). Rhodochrosite (5 gp). Chrysoprase (70 gp). 1 Minor magic item.


Social Check DCs


Arnold Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears bulky blue painted plate armor. His hair is long and auburn with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: He seems to be bored by most things.

Ideals: Impeccable. Flaws: Ugly, Addict, Mundane. Bonds: Military. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Arnold Tickle, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1800 sp.


Social Check DCs


Jocelyn Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze, and sports empty pouches on his belt. His hair is long and golden with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His eyes, though not visible through his cowl, are amber.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 13th year, his parents were killed by a orcs raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: Revenge.

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Rich, Enemies. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Jocelyn Warwick, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Gold and topaz bottle stopper cork (500 gp). Sapphire pendant on gold chain (900 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Bernard Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with black stripes complete with hood. He is bristling with hidden weapons, mostly pickaxes and tridents. With bright chestnut hair and a scraggly beard. His gray eyes dart from person to person.

Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Server, who enjoyed hunting, Bernard was taken on many hunting expeditions. He was an apprentice working in his mother's forge. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Joker. Bonds: Criminal record, Nature, Job. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Bernard Barlow, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1000 sp. Brown-green garnet (110 gp). White pearl (110 gp).


Social Check DCs

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