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NPC Generator

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Advanced [show]


Roger Alton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white top hat and white clothes. His moppish silver hair is in a traditional bowl cut. His thin eyebrows rest above his beady gray eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Navigator business at a young age. Cursed with vampirism at a very young age, Roger has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Roger Alton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)16 (+3) 16 (+3)13 (+1)
Skills Athletics +4, History +5
Senses Passive Perception 13
Languages Common, Druidic, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 9000 cp. 1 Masterwork Artisan’s tools. 1 Disguise kit.


Social Check DCs


Anthony Branson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. He sports a long chestnut beard, and similarly colored long hair. He has a dull look in his green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and an old rival family wants him found

Ideals: Athletic, Artistic. Flaws: Cynical. Bonds: Attractive, In love. Occupation: Mason

Voice: Stutters

Attributes [hide]

Anthony Branson, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


John Abram, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, brown cloak, he is not a threatening figure. He keeps his brown hair in a pixie cut. His fierce amber eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Insane. Bonds: Enemies, Slave, Adventurer. Occupation: Navigator

Voice: Whispers

Attributes [hide]

John Abram, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Miles Lester, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. His white hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Justice, Artistic. Flaws: Shy. Bonds: Rich, Nature. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Miles Lester, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Everard Graeme, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and brown. His half smiles and amber eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Artistic, Optimist, Athletic. Bonds: Rich, Attractive. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Everard Graeme, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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