Adam Carlyle, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His skin is fair and his fingers are delicate and long. His tied-back hair is black. His eyes are hazel.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Fisher, who enjoyed hunting, Adam was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adam took refuge in the large cave and found the beat up shortbow and armor he uses now. He has been saving his money to try and buy his brother's freedom.
Motivation: He wants to meet his childhood hero; and to reunite with his absent mother
Ideals: Optimist, Joker. Bonds: Nature, Family, Adventurer. Occupation: Server
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp. 2 Holy water. 2 Antitoxin.
Alex Carlyle, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a white vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his white boots flare out at the collars. His brown hair is unkempt and raggedy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Flaws: Ugly, Sensitive, PTSD. Bonds: Poor, Adventurer. Occupation: Detective
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Celestial, Gnome, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Brown-green garnet (120 gp). Coral (120 gp).
Roland Beckwith, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his silver hair well, parting it to the left. This violet eyed northerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Roland was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Miner
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp. 1 Simple lock. 1 Silk rope. 1 Masterwork Artisan’s tools.
William Hastings, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Bather. His red hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also hits on women, regardless of circumstances.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To get a good night's sleep; and he's attracted to the pc
Ideals: Gifted. Flaws: Ugly, Emotional, Insomniac. Bonds: Has a crush, Criminal record. Occupation: Bather
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 26000 sp. 1 Superior lock.
Raymond Shirley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. His red hair is drawn into a tight pony tail with a card scrunchie. His amber unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Raymond was born in the east. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Gardener. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His spouse's relatives view him with great suspicion; and to be a roofer again
Ideals: Persistence. Flaws: Disease, Greedy. Bonds: Attractive, Family, Job. Occupation: Gardener
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Malachite (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!
