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NPC Generator

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Advanced [show]


Raymond Everly, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. His hair is black and very short. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Joker, Persistence, Athletic. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Miller

Voice: Raspy

Attributes [hide]

Raymond Everly, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Percival Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a brown Stetson hat and brown clothes. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His eyes are violet and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Fighting, Optimist, Justice. Bonds: Nature, Adventurer, Rich. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Percival Royal, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1200 sp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Diggory Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a black and brown handkerchief worn on his right side. His red hair is braided into rings. His eyes are likewise violet. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Athletic, Artistic. Flaws: Mundane, Shy, Disease. Bonds: Attractive. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Diggory Bradley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)7 (-2) 11 (+0)10 (+0)
Skills Intimidation +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Godfrey Blakeley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black armored body suit, with a simple green line shooting up and back down. He has a silver handlebar mustache and slicked back silver hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Carpenter, Godfrey learned a great deal about his father's area of expertise. He worked as a nervous Carpenter and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Godfrey Blakeley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1600 sp.


Social Check DCs


Roger Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries rapiers. He has done his best to style his chestnut hair to look like a famous performer. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roger Carlton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 13 (+1)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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