Thomas Royal, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He very much looks the part of a Banker. His chestnut hair and beard is wavy and long. His face is covered beneath a completely black helmet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the east to a Banker, Thomas learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has worked as a Banker like his mother before him.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Banker
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp. Emerald (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Miles Melancon, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a brown vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His long brown hair is drawn into a two foot long braid. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Miles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Ugly, Insane. Occupation: Performer
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Deep blue spinel (200 gp). Azurite (11 gp).
Don Kimberly, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. He wears crescent spectacles with a black brim.
Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 500 gp. 1 Chain shirt.
Gunter Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a small bristly mustache and wavy golden hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born to a criminal king-pin and mafia family He worked as a nervous Farmer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Enemies, Criminal record. Occupation: Farmer
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. An abacus with copper, silver and gold markers (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Ralf Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a hand crossbow on his belt. He is portly but not overly obese. His auburn hair is braided into rings. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his son. Heartbroken, Ralf never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and many gnolls want him driven away
Ideals: Fighting. Bonds: Enemies, Criminal record, Poor, In love. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 12000 cp. 1 Masterwork Common Melee.
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