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Advanced [show]


John Warwick, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. He wears his chestnut hair up in a very large beehive style do. He has gray eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.

History: The child of eastern immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Passionate, Gifted. Bonds: Rich, Immigrant, Slave. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

John Warwick, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Insight +4, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 33000 sp.


Social Check DCs


Solomon Clare, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Solomon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the east, certain he would find work there.

Motivation: He is content.

Ideals: Artistic. Flaws: Mundane, Insane. Bonds: Immigrant, Criminal record. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Solomon Clare, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Aldous Allerton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). With a patchy white beard and wild white hair. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Aldous was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job, In love. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Aldous Allerton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 12 (+1)10 (+0) 14 (+2)17 (+3)
Skills Intimidation +5, Sleight of Hand -1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged -1 / 1d8-3, Grapple -3

Possessions: 400 gp. Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


Manfred Burton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a yellow costume with the symbols of the four houses of cards on his torso. His long brown hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small desert village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Knight soon after.

Motivation: Wants to open a new tavern.

Bonds: Job, Rich, Nature, Adventurer. Occupation: Knight

Voice: Raspy

Attributes [hide]

Manfred Burton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Pink pearl (110 gp). Moonstone (40 gp). Banded agate (10 gp).


Social Check DCs


Trey Marley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear grey clothing when he does not wear armor. He has shaved his head bald. His eyes are green.

Personality: He hates Humans with a passion. As such he is filled with self loathing. As long as the job gets done he does not care how it got done.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is greedy; and an old rival family wants him found

Ideals: Professionalism. Flaws: Racist. Bonds: Family, Adventurer, Rich. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Trey Marley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)13 (+1) 14 (+2)16 (+3)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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