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Advanced [show]


Gomory Remington, Male Human [Permalink]

Personal [hide]

Description: This eastern man is typically in his Performer uniform. His clothes are grease stained in places. He is bald on top and has large auburn tufts of hair around his ears. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He became a Performer soon after.

Motivation: Expand his business.

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Remington, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)5 (-3) 14 (+2)12 (+1)
Skills Arcana -1, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Theodoric Kenley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large red mantle and cape that has been intricately interwoven into his violet robe. His hair, while still mostly blonde, has prominent grey streaks. His thin eyebrows rest above his beady violet eyes.

Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. When Theodoric reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter.

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Family, Military. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Theodoric Kenley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)15 (+2) 18 (+4)10 (+0)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Kyle Sheldon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are green.

Personality: He is witty, but his monotone delivery comes off as unnerving He has all his life been fascinated with dancing.

History: He was born into a rich family. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He is compelled to act according to his religious beliefs; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Artistic. Bonds: Rich, Criminal record, Religious. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Sheldon, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)13 (+1) 6 (-2)12 (+1)
Skills History +3, Medicine +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


John Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears skinny pants and wears a tan and green robe with the hood down. His silver hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the east. His father was a mechanic, and taught him how to fix just about anything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his absent father; and to clean up the streets

Ideals: Impeccable, Persistence. Bonds: Immigrant, Guardian, Family. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

John Hailey, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 16 (+3)8 (-1)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Black pearl (300 gp). Eye agate (16 gp). Sard (60 gp). Moss agate (16 gp). 1 Minor magic item.


Social Check DCs


Randal Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. He has gleaming, smiling amber eyes.

Personality: He is happy with his job as a Stylist. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Randal was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Stylist job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist. Bonds: Attractive, Job. Occupation: Stylist

Voice: Nasally tone

Attributes [hide]

Randal Gracey, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)7 (-2) 5 (-3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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