Trym Enfield, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and very much looks the part of a Armorer. His blonde hair, when down, is lengthy. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Armorer.
Motivation: To be a Stylist again.
Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Job, Military. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Peter Browning, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of luck around his neck, and a shield on his belt. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his violet eyes.
Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. Peter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Peter was born in the south. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered south to less war torn lands. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter
Ideals: Fighting, Persistence. Flaws: PTSD. Bonds: Has a crush, Family. Occupation: Interpreter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gunter Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a white poncho over his likewise colored trousers and shirt, and is pretty ugly. His chestnut hair is knotted and matted. His green eyes dart from person to person.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gunter hails from a village terrorized by giants. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Gunter began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Priest
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 6 (-2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 14000 sp.
Jocelyn Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long white beard, and similarly colored long hair. This blue eyed northerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.
History: Born in the north to a Shepherd, Jocelyn learned a great deal about his mother's area of expertise. Through the years after Jocelyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Jocelyn's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Shepherd.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Selfish, Antagonistic. Bonds: Poor, Job. Occupation: Shepherd
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Charles Thornton, Male Human [Permalink]
Personal [hide]
Description: He wears a black top hat and black clothes. He carries a battered greatsword and tarnished whip as well. He wears his silver hair down. His violet eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born several months after his father was called into army service. After coming to the age of reason, Charles took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and doesn't want to be a barber and was forced into it by his family
Ideals: Fighting, Optimist, Gifted. Bonds: Rich, Military, Family. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 sp. Iolite (80 gp). Jasper (80 gp). White pearl (140 gp).
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