Anthony Darby, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.
History: Born in the south to a Doctor, Anthony learned a great deal about his mother's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He struck the Doctor job and began his own company from there.
Motivation: Sabotage a competitor; and he would like to get married and retire
Ideals: Joker, Gifted. Bonds: Job, Has a crush. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3100 sp.
Lewis Hayley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears just a black suit. He wears his golden hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Justice. Flaws: Insomniac, Insane. Bonds: Family, Nature. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Sardonyx (50 gp). Red-brown spinel (120 gp).
Raymond Presley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His long black hair is drawn into a two foot long braid. He has brown eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a daughter. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: In love, Rich. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp.
Wymar Darby, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He likes to wear ponchos typically of a light brown in addition to tight pants, marred by beers. His auburn hair is knotted and matted. He has violet eyes.
Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job, In love, Nature. Occupation: Knight
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Jasper (70 gp). 1 Masterwork Common Melee.
Gerard Washington, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of greataxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly golden, has prominent grey streaks. His eyes are blue and catlike.
Personality: He acts crazy and hedonistic. He does not trust anyone and sleeps with one eye open.
History: The child of a Shoemaker, who enjoyed hunting, Gerard was taken on many hunting expeditions. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and he feels threatened by others
Ideals: Fighting. Flaws: Hedonist, Insomniac, Fearful. Bonds: Nature. Occupation: Stylist
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
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