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NPC Generator

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Advanced [show]


Norman Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He is bald on top and has large blonde tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.

History: Norman was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Persistence. Flaws: Ugly, Shy, Fearful. Bonds: Job. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Norman Hadleigh, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 15 (+2)16 (+3)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Robert Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a white collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. His silver hair is cut jaggedly and amateurishly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Robert was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a barrister again

Flaws: Shy, PTSD. Bonds: Slave, Family, Job. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Robert Ainsley, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Celestial, Terran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Alexandre Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Locksmith. His hair, while still mostly golden, has prominent grey streaks. He has gleaming, smiling brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a xeno-phobe, disliking non-Humans.

History: When he was but 6 years old his parents immigrated from the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and balancing his hectic life and new locksmith responsibilities is difficult

Flaws: Selfish, Racist. Bonds: Immigrant, Adventurer, Job. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Alexandre Beverly, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 6 (-2)16 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Kody Oakes, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He has a moderate pudge and is not very fit. His silver hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His mother raised him in a mountain cabin. Like his father and his sister before him, after school he went straight into learning to become a Priest. Since then, he has sought to make the best of life.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Ideals: Optimist, Opinionated. Bonds: Nature, Job, In love. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Kody Oakes, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 5 (-3)13 (+1)
Skills Acrobatics +1, Animal Handling -1
Senses Passive Perception 7
Languages Common, Giant, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 50 pp. 1 Smokesticks. 1 Smokesticks. 4 Tanglefoot bags.


Social Check DCs


Nicholas Home, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black costume with the symbols of death on his torso. He keeps his white hair in a flapper bob. He has blue eyes and a black hat with a brown feather.

Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.

History: Nicholas was born in the north. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Herbalist. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Ideals: Logical, Persistence. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Nicholas Home, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 11000 cp.


Social Check DCs

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