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NPC Generator

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Advanced [show]


Trey Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a pastel poncho over his likewise colored trousers and shirt. His white hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments

History: Trey was born the youngest of three triplets. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and wants to raise his children well

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Trey Yardley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Banded agate (16 gp). Star rose quartz (70 gp). Smoky quartz (70 gp).


Social Check DCs


Justin Darby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. His moppish chestnut hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Joker, Gifted. Bonds: Rich, Has a crush. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Justin Darby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 10 (+0)17 (+3)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp. 1 Climber’s kit.


Social Check DCs


Godfrey Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports yellow clothing, slightly heavier than average wear. His blonde hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are brown.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Godfrey was born in the east. At a young age he loved to build and create. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break.

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Godfrey Churchill, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 5 Acid flasks. 4 Thunderstones. 4 Antitoxin. 4 Antitoxin.


Social Check DCs


Trym Braxton, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his grey robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his white hair. He has several tiny opal earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Shy, Forgetful, Disease. Bonds: Attractive, Rich. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Trym Braxton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)13 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Guy Kinsley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear green tank tops with red pants. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He was granted necromantic powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted, Logical. Bonds: Attractive, Rich, Nature. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Guy Kinsley, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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