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NPC Generator

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Advanced [show]


Ernest Ogden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Detective. His blonde hair is heavily combed to the right. He has gleaming, smiling gray eyes.

Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 5 years old his parents immigrated from the west. Ernest was born on a far western forest where he grew up under the tutelage of his mother, an expert Detective. He then took over the family business and is one of the better Detective for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Adventurer, Immigrant. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Ernest Ogden, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)10 (+0) 16 (+3)13 (+1)
Skills History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Hubert Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He carries with him a set of swords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His blonde hair is cut jaggedly and amateurishly. His eyes are blue and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Greedy, Shy. Bonds: Rich, Job. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Hubert Eastaughffe, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trey Stratford, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with feathered hat. His hair is silver and very short. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a plains tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Nature, Military. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Trey Stratford, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 14 (+2)6 (-2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 35000 sp. Amber (40 gp). 1 Minor magic item.


Social Check DCs


Manfred Langston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a simple red robe with blue stripes complete with hood. He wears a colorful flower in his brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has never given up on his writing dream.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Artistic, Logical. Bonds: Attractive, Criminal record. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Manfred Langston, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anselm Middleton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. He has a very tight haircut. His eyes are brown and beady.

Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the south. Anselm was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Mayor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and to end his boredom

Ideals: Persistence. Flaws: Ugly, Impulsive, Lazy. Bonds: Poor, Immigrant. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Anselm Middleton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp. 1 Darkwood Shield. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs

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