John Heiser, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his blonde hair well, parting it to the left. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is afraid of men and trembles around them
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Shy, Ugly. Bonds: Job, Slave. Occupation: Mayor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3000 sp.
Diggory Sherwood, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports tan clothing, slightly heavier than average wear. His tied-back hair is auburn. His brown eyes peer out from beneath his Stetson tan hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Diggory was born in the east. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Adventurer, Enemies. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Large well-done wool tapestry (200 gp). Solid gold idol (800 gp).
Aldous Colton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. He keeps his brown hair in a flapper bob. His blue unseeing eyes seem to look past you.
Personality: He is mildly Human supremacist, though he does not identify as such. He takes great joy in being the best Fletcher in town.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.
Motivation: He is unsatisfied with his job.
Flaws: Disease, Racist, Insane. Bonds: Job, Nature. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: Just what you see.
Bertram Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears tan cloth garments or leather armor. He has wavy golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.
History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered dancing. He became a Knight soon after.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Job, Criminal record. Occupation: Knight
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 3100 sp.
Anthony Springfield, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this southern man wears a weathered and beat up set of banded mail beneath an oversized blue coat. He sports a long red beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the south to a Shipwright, Anthony learned a great deal about his father's area of expertise. His childhood dream was to be a Engraver, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Job. Occupation: Shipwright
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2800 sp. Star rose quartz (70 gp). Chrysoprase (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
