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NPC Generator

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Advanced [show]


Gerald Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He carries with him a set of falchions, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has wavy black hair. His brown eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Fighting, Philantrophist, Joker. Flaws: Mundane. Bonds: Family. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Gerald Prescott, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Simon Berkeley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a faded coat and loose pants complete with deerstalker hat. His auburn hair is greasy and uncared for. He has blue eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Military. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Berkeley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Richard Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man wears violet trousers with white and green striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His blonde hair, when down, is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to meet his childhood hero; and he loathes his own lifestyle

Ideals: Impeccable. Flaws: Hedonist, Depressed. Bonds: Adventurer, Criminal record. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Richard Hallewell, Male Human Fighter 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Athletics +6, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 500 gp. 3 Alchemist’s fire.


Social Check DCs


Gunter Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He has a white handlebar mustache and slicked back white hair. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: From birth he was tutored by a cruel and relentless mentor. He moved out south to avoid the crime he committed. He became a Ploughman soon after.

Motivation: A rival would like him out of the picture; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Attractive, Criminal record, Mentor, Job. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Gunter Wesley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)12 (+1) 9 (-1)14 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


John Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with black and red striped suspenders. He wears various colorful collared shirts. He is physically well-built. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: He was born in the north, but his parents moved at a very young age to the west. Cursed with unlife at a very young age, John has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy, Addict, Disease. Bonds: Immigrant, Rich. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

John Thorpe, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 8 (-1)11 (+0)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Black pearl (300 gp).


Social Check DCs

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