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NPC Generator

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Advanced [show]


Hugh Reed, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He is an epitome of beauty. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Hugh was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family.

Ideals: Persistence, Justice. Bonds: Attractive, Family, Military. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Hugh Reed, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)6 (-2) 15 (+2)16 (+3)
Skills Nature +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Bertram Barclay, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man wears dark leathers with embroidery. His chestnut hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: When he was but 8 years old his parents immigrated from the west. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insomniac, Lazy. Bonds: Nature, Immigrant. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Barclay, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 8 (-1)12 (+1)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Silver pearl (130 gp). 1 Healer’s kit. 1 Small steel mirror.


Social Check DCs


Gerard Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of swords on his belt, each one with a ruby on the hilt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Gerard studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Fighting, Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Gerard Hale, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 50 pp. 1 Superior lock. 1 Silk rope. 1 Masterwork Artisan’s tools.


Social Check DCs


Justin Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has white hair. This brown eyed northerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Justin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Justin hails from a village terrorized by drow. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Nothing but the best is good enough for him; and a deep hatred of drow

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Family, Enemies. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Justin Brownrigg, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 17 (+3)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Simon Livingstone, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His hair is short and blonde. He wears crescent spectacles with a black brim.

Personality: Simon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy, self-centered, vain, and jealous.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Flaws: Selfish. Bonds: Attractive, Military. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Simon Livingstone, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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