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NPC Generator

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Advanced [show]


Ernest Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an entirely black suit with grey socks and a vest with buckled shoes. He keeps his red hair in a flapper bob. His hazel eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He also hits on women, regardless of circumstances.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and he would like to get married and retire

Ideals: Disciplined, Gifted, Logical. Flaws: Impulsive. Bonds: Has a crush. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Ernest Windsor, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3000 sp. Alexandrite (500 gp). Violet garnet (500 gp).


Social Check DCs


Bertram Garrick, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He wears his blonde hair up in a very large beehive style do. He has several tiny aquamarine earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Bertram hails from a village terrorized by illithids. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge; and someone believes him a fraud

Flaws: Depressed, Shy. Bonds: Attractive, Rich, Enemies. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Bertram Garrick, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 9 (-1)9 (-1) 10 (+0)16 (+3)
Skills Investigation +1, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp. Chrysoprase (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Kody Clive, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Engraver does. His blonde hair is slicked back into a classic pompadour. He has several tiny amber earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast forest. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Job, Rich, Family, Nature. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Kody Clive, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Athletics +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 600 sp. Golden pearl (110 gp). Tourmaline (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Ryley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. He wears his blonde hair down. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Addict. Bonds: Rich, Military, Mentor, Religious. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Bernard Ryley, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 10 (+0)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 10
Languages Common, Draconic, Elven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Everard Dalton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His broad hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.

History: He was born in a small island village. A freak accident while working with his Cook father left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Secretive, Disease. Bonds: Rich, Nature. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Everard Dalton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2200 sp.


Social Check DCs

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